;
Here’s a tool I wrote for Maya to create a color map of all the shells in the 0-1 space. This makes it easy in photoshop to tell wich shells belong to which objects as they have the same color. This tool should work with both Mac and Windows. Included is a movie to get a better idea of how to use this tool. Feel free to leave any feedback. Thanks.
Example of Map produced: Example of how to use tool:
;
COMMENTS
0 Responses to colorBakeTexture.py